- description
- A bank of six [[gameplay-feature:memory-drop-targets]] — [[gameplay-feature:drop-targets]] that retain their dropped state between turns, allowing the player to chip away at a longer sequence across multiple balls. IPDB catalogs approximately 2 machines with this configuration, both versions of *[[title:meteor]]* (1979). The six-target memory bank represented a substantial completion challenge that the carry-over mechanic made manageable, letting players build toward the payoff over successive turns rather than demanding a single-ball sweep.