Back Horseshoe Lanes

Edit History

  1. By Flipcommons Catalog

    A named lane variant; belongs under the new generic Lanes parent.

    gameplay_feature_parent
    Parent
    Lanes
  2. By Flipcommons AI Descriptions (GameplayFeature)
    description
    A lane shaped like a horseshoe or semicircle, curving around a playfield component so that a ball entering one end exits from the other heading back in roughly the opposite direction. Horseshoe lanes reward a precisely aimed shot — the ball must carry enough speed to travel the full arc without stalling — and they often guard high-value targets or serve as orbit-style shots on machines that predate full-loop orbits. [[manufacturer:gottlieb]] featured horseshoe lanes as early as *[[title:diamond-lill]]* (1954), and the design appeared on over 80 IPDB-cataloged machines across the [[technology-generation:electromechanical]] and early [[technology-generation:solid-state]] eras.
  3. By Flipcommons Catalog
    gameplay_feature_alias
    Alias value
    Horseshoe lane
    name
    Horseshoe Lanes
    slug
    horseshoe-lanes