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- description
- Section scoring is the [[game-format:bingo-pinball]] alternative to lining numbers up: a win is counted inside an irregular colored area of the [[gameplay-feature:bingo-cards]], and the lit numbers only have to fall in the same section — they need not touch each other at all.[1][2]
That one relaxation changes what the player is doing. Holding two numbers of a line means shooting for one specific hole; a section of six numbers wanting any three of them means several holes will serve, and the reading of a near-miss card opens up accordingly.[3]
## Origins
The method came in with the [[gameplay-feature:magic-screen]] on *[[title:carnival-queen]]* (1958, [[manufacturer:bally]]), a painted metal panel sliding across a card of fixed numbers.[4] A screen machine carries both scoring styles at once: in the home position the card pays conventional colored lines, and as the screen slides left the lines give way to sections.[5] Sections could be sweetened as well as shaped — a super-section paid two lit numbers as though they were three, three as though they were four.[6][7]
## Afterwards
Section scoring outlived the mechanism that introduced it. [[gameplay-feature:mystic-lines]] machines kept the colored areas but held them still, moving the numbers behind a painted panel instead, and abandoned [[gameplay-feature:in-line-scoring]] entirely.[8]
1. Bingo Pinballs — https://bingo.cdyn.com/machines/features.html section scoring determined winners by balls being in the same colored pattern on the card, and most importantly, the numbers did not need to be adjacent to win
5. Bingo Pinballs — https://bingo.cdyn.com/machines/features.html In the screen home position, the standard three color in-line scoring is available. As the screen is slid left, the in-line scoring is replaced with section scoring.
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- slug
- section-scoring
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- active