- credit
- Jerry Armstrong — Design
- credit
- Rehman Merchant — Software
- credit
- Tim Elliott — Art
- credit
- Michael Gottlieb — Design
- gameplay_feature
- Flippers ×6
- gameplay_feature
- Standup Targets ×8
- gameplay_feature
- Ball Kickers ×6
- gameplay_feature
- Spinning Targets ×4
- gameplay_feature
- 3-Bank Drop Targets ×2
- gameplay_feature
- Kick-Out Holes ×2
- gameplay_feature
- Up-Posts ×2
- gameplay_feature
- Multiball
- gameplay_feature
- Head-to-Head
- ipdb.corporate_entity_name
- Alvin G. and Company
- ipdb_id
- 120
- ipdb.image_urls
- ["https://www.ipdb.org/images/120/120f1.jpg","https://www.ipdb.org/images/120/120f2.jpg","https://www.ipdb.org/images/120/120f3.jpg","https://www.ipdb.org/images/120/120f4.jpg","https://www.ipdb.org/images/120/120f5.jpg","https://www.ipdb.org/images/120/120f6.jpg","https://www.ipdb.org/images/120/image-1.jpg","https://www.ipdb.org/images/120/image-2.jpg","https://www.ipdb.org/images/120/image-3.jpg","https://www.ipdb.org/images/120/image-4.jpg","https://www.ipdb.org/images/120/image-5.jpg","https://www.ipdb.org/images/120/image-6.jpg","https://www.ipdb.org/images/120/image-7.jpg"]
- ipdb.marketing_slogans
- "For years everybody has asked for something different"
- ipdb.notable_features
- Flippers (6), Standup targets (8), Ball kickers (6), Spinning targets (4), 3-bank drop targets (2), Kick-out holes (2), Up-posts (2) between flippers. Multiball. No pop bumpers, slingshots, or outlanes. Game plays itself in Attract Mode.
This is a head-to-head game where two players at opposite ends of the playfield compete in simultaneous play. Each player has flipper buttons which control only those flippers facing the opponent.
This game has patented "switch-flippers". Each flipper has a wireform switch attached to it which closes when the ball hits the flipper. The switch performs different functions for single-player versus head-to-head games. During head-to-head games, the switches are used to instruct the "Designated Scoring" system to award all playfield scoring to the player whose flipper last touched the ball. During single-player games, the switches are made active only on the opponent's flippers, and a ball striking those flippers causes them to energize and "Auto-flip" the ball back towards the player.
- ipdb.notes
- Page 1 of our manufacturer's multi-page flyer for this game is printed with the name 'A.G. Soccer-Ball' while the game shown on page 1 carries only the shorter name 'Soccer-Ball' on its cabinet and playfield aprons. However, the other pages of the flyer show the longer name 'A.G. Soccer-Ball' on the cabinet and playfield aprons, as do our game pictures shown here.
This is the 1991 USA version with a soccer theme. It was also released for export markets as Alvin G's 1992 'A.G. Football', also having a soccer (futbol) theme.
- month
- 1 → 10
- player_count
- 2
- production_quantity
- 500
- technology_generation
- solid-state
- theme
- Sports
- theme
- Soccer
- year
- 1991