Back Demolition Man

Edit History

  1. By OPDB
    abbreviation
    DM
    display_type
    dot-matrix
    month
    2
    name
    Demolition Man
    opdb.features
    ["Widebody"]
    opdb_id
    G5bv3-MLW68
    opdb.images
    [{"type":"backglass","urls":{"large":"https://img.opdb.org/e7f27c59-5cb2-4931-b254-91a45479d659-large.jpg","small":"https://img.opdb.org/e7f27c59-5cb2-4931-b254-91a45479d659-small.jpg","medium":"https://img.opdb.org/e7f27c59-5cb2-4931-b254-91a45479d659-medium.jpg"},"sizes":{"large":{"width":886,"height":600},"small":{"width":250,"height":169},"medium":{"width":640,"height":433}},"title":"Backglass","primary":true}]
    opdb.keywords
    ["movie"]
    player_count
    4
    tag
    Widebody
    technology_generation
    solid-state
    year
    1994
  2. By IPDB
    abbreviation
    DM
    credit
    Ted Estes — Software
    credit
    Bill Grupp — Software
    credit
    Dennis Nordman — Design
    credit
    Linda Deal (aka Doane) — Art
    credit
    Doug Watson — Art
    credit
    Scott Slomiany — Dots/Animation
    credit
    Eugene Geer — Dots/Animation
    credit
    Win Schilling — Mechanics
    credit
    Armando Zuniga — Mechanics
    credit
    Jon Hey — Music
    credit
    Jon Hey — Sound
    gameplay_feature
    Ramps ×3
    gameplay_feature
    Multiball
    gameplay_feature
    Slingshots ×3
    gameplay_feature
    Pop Bumpers ×2
    gameplay_feature
    Flippers ×3
    ipdb.corporate_entity_name
    Williams Electronics Games, Incorporated, a subsidiary of WMS Ind., Incorporated
    ipdb_id
    662
    ipdb.image_urls
    ["https://www.ipdb.org/images/662/Playfield.jpg","https://www.ipdb.org/images/662/662f1.jpg","https://www.ipdb.org/images/662/662f2.jpg","https://www.ipdb.org/images/662/662f3.jpg","https://www.ipdb.org/images/662/662f4.jpg","https://www.ipdb.org/images/662/image-1.jpg","https://www.ipdb.org/images/662/image-2.jpg","https://www.ipdb.org/images/662/image-3.jpg","https://www.ipdb.org/images/662/image-4.jpg","https://www.ipdb.org/images/662/image-5.jpg","https://www.ipdb.org/images/662/image-6.jpg","https://www.ipdb.org/images/662/image-7.jpg","https://www.ipdb.org/images/662/image-8.jpg","https://www.ipdb.org/images/662/image-9.jpg","https://www.ipdb.org/images/662/image-35.jpg","https://www.ipdb.org/images/662/image-10.jpg","https://www.ipdb.org/images/662/image-11.jpg","https://www.ipdb.org/images/662/image-14.jpg","https://www.ipdb.org/images/662/image-12.jpg","https://www.ipdb.org/images/662/image-13.jpg","https://www.ipdb.org/images/662/image-A11.jpg","https://www.ipdb.org/images/662/image-A10.jpg","https://www.ipdb.org/images/662/image-A12.jpg","https://www.ipdb.org/images/662/image-A13.jpg","https://www.ipdb.org/images/662/image-15.jpg","https://www.ipdb.org/images/662/image-16.jpg"]
    ipdb.manufacturer_trade_name
    Williams
    ipdb.marketing_slogans
    "The Pinball that will Blow You Away!" "It's sure to arrive with a Bang!" "One pinball you definitely want on your side." "Williams' Most Explosive Pinball Ever."
    ipdb.model_number
    50028
    ipdb.notable_features
    Flippers (3), Pop bumpers (2), Slingshots (3), Ramps (3), Automatic Plunger. 5 Multiball modes. Maximum 1 buy-in ball per player (operator option). Actual measured weight: 283 lbs (includes legs).
    ipdb.notes
    According to Doug Watson, he had serious difficulty creating the backglass because the movie production team kept rejecting his designs. He eventually discovered that the rejections were coming from Wesley Snipes, who wanted to ensure he did not look like a crazed character on the backglass because he was concerned about his upcoming career in Hollywood. Because of this, the final backglass is much simpler than early designs, and all three characters were given "mathematically equal" backglass coverage, with "handsome" features (according to Watson). Variations between playfields can be seen in the three round orange inserts near the car crash feature and also in the larger white rectangular insert to the left of them. The game in the flyer shows all four inserts are unlabeled. Other playfields pictured in this listing show the orange inserts are labeled 3, 6, and 10 Million and the white insert is labeled "Retina Scan Ready". One example shows the white insert is labeled while the orange ones are not. This game was part of Williams/Midway's "SuperPin" line of widebody games.
    ipdb_rating
    8
    ipdb.toys
    Magnetic Ball Lifter (Cryo Claw), 2 Matchbox� cars used like sequential captive balls, Upright player handles with trigger buttons for activating flippers and thumb buttons to launch balls, Custom captive ball (Retina Scan shot), Elevator from playfield to Cryo Claw.
    month
    2
    player_count
    4
    production_quantity
    7019
    system
    williams-wpc-dcs
    technology_generation
    solid-state
    theme
    Licensed Theme
    theme
    Science Fiction
    year
    1994