Edit History
- By OPDB
- display_type
- Dot Matrix Display
- month
- 3
- name
- GoldenEye → Goldeneye
- opdb_id
- G43wE-MQV5K
- player_count
- 6
- technology_generation
- Solid State
- year
- 1996
- By IPDB
- credit
- Ward Pemberton — Design
- credit
- Paul Faris — Art
- credit
- Marc Raneses — Dots/Animation
- credit
- Rob Hurtado — Mechanics
- credit
- Brian Schmidt — Music
- credit
- Brian Schmidt — Sound
- credit
- John Carpenter — Software
- credit
- Neil Falconer — Software
- credit
- Orin Day — Software
- gameplay_feature
- Gameplay feature
- Standup Targets
- Count
- 14
- gameplay_feature
- Gameplay feature
- Slingshots
- Count
- 2
- gameplay_feature
- Gameplay feature
- Pop Bumpers
- Count
- 3
- gameplay_feature
- Gameplay feature
- Flippers
- Count
- 2
- ipdb_id
- 3792
- ipdb_rating
- 7.7
- manufacturer_model_identifier
- 42
- month
- 3
- player_count
- 6
- production_quantity
- 2200
- system
- Sega Whitestar
- technology_generation
- Solid State
- theme
- Theme
- Licensed Theme
- theme
- Spies
- year
- 1996
- By Flipcommons Catalog
- corporate_entity
- Sega Pinball, Incorporated (1994-1999)
- credit
- Person
- Orin Day
- Role
- Software
- credit
- Person
- Brian Schmidt
- Role
- Sound
- credit
- Person
- Neil Falconer
- Role
- Software
- credit
- Person
- John Carpenter
- Role
- Software
- credit
- Person
- Brian Schmidt
- Role
- Music
- credit
- Person
- Rob Hurtado
- Role
- Mechanics
- credit
- Person
- Marc Raneses
- Role
- Dots/Animation
- credit
- Person
- Ward Pemberton
- Role
- Design
- credit
- Person
- Paul Faris
- Role
- Art
- display_type
- Dot Matrix Display
- ipdb_id
- 3792
- month
- 3
- name
- GoldenEye
- opdb_id
- G43wE-MQV5K
- player_count
- 6
- production_quantity
- 2200
- slug
- goldeneye
- system
- Sega Whitestar
- technology_generation
- Solid State
- theme
- Theme
- Spies
- theme
- Theme
- Movies
- title
- Goldeneye
- year
- 1996