Back High Speed

Edit History

  1. By OPDB
    abbreviation
    HS
    display_type
    alphanumeric
    month
    1
    name
    High Speed
    opdb_id
    GRvzd-MLxV8
    opdb.images
    [{"type":"backglass","urls":{"large":"https://img.opdb.org/e42bca0e-0ae0-4b5e-ba0b-8e639c258e95-large.jpg","small":"https://img.opdb.org/e42bca0e-0ae0-4b5e-ba0b-8e639c258e95-small.jpg","medium":"https://img.opdb.org/e42bca0e-0ae0-4b5e-ba0b-8e639c258e95-medium.jpg"},"sizes":{"large":{"width":898,"height":600},"small":{"width":250,"height":167},"medium":{"width":640,"height":428}},"title":"Backglass","primary":true}]
    player_count
    4
    technology_generation
    solid-state
    year
    1986
  2. By IPDB
    abbreviation
    HS
    credit
    Bill Parod — Sound
    credit
    Eugene Jarvis — Sound
    credit
    Larry DeMar — Sound
    credit
    Bill Parod — Music
    credit
    Steve Ritchie — Music
    credit
    Python Anghelo — Art
    credit
    Mark Sprenger — Art
    credit
    Steve Ritchie — Design
    credit
    Larry DeMar — Software
    gameplay_feature
    Spinning Targets ×3
    gameplay_feature
    Flippers ×3
    gameplay_feature
    Pop Bumpers ×3
    gameplay_feature
    Slingshots ×2
    gameplay_feature
    Ramps
    gameplay_feature
    Kick-Out Holes
    gameplay_feature
    3-Bank Standup Targets ×5
    gameplay_feature
    Multiball
    gameplay_feature
    Kickback
    ipdb.corporate_entity_name
    Williams Electronics Games, Incorporated, a subsidiary of WMS Ind., Incorporated
    ipdb_id
    1176
    ipdb.image_urls
    ["https://www.ipdb.org/images/1176/Backglass.jpg","https://www.ipdb.org/images/1176/1176f1.jpg","https://www.ipdb.org/images/1176/1176f2.jpg","https://www.ipdb.org/images/1176/1176f3.jpg","https://www.ipdb.org/images/1176/1176f4.jpg","https://www.ipdb.org/images/1176/image-1.jpg","https://www.ipdb.org/images/1176/image-2.jpg","https://www.ipdb.org/images/1176/image-3.jpg","https://www.ipdb.org/images/1176/image-4.jpg","https://www.ipdb.org/images/1176/image-5.jpg","https://www.ipdb.org/images/1176/image-6.jpg","https://www.ipdb.org/images/1176/image-7.jpg","https://www.ipdb.org/images/1176/image-8.jpg","https://www.ipdb.org/images/1176/image-9.jpg","https://www.ipdb.org/images/1176/image-10.jpg","https://www.ipdb.org/images/1176/image-11.jpg","https://www.ipdb.org/images/1176/image-12.jpg","https://www.ipdb.org/images/1176/image-13.jpg","https://www.ipdb.org/images/1176/image-15.jpg","https://www.ipdb.org/images/1176/image-16.jpg","https://www.ipdb.org/images/1176/image-17.jpg","https://www.ipdb.org/images/1176/image-18.jpg","https://www.ipdb.org/images/1176/image-19.jpg","https://www.ipdb.org/images/1176/image-20.jpg","https://www.ipdb.org/images/1176/image-21.jpg","https://www.ipdb.org/images/1176/image-22.jpg","https://www.ipdb.org/images/1176/image-23.jpg","https://www.ipdb.org/images/1176/image-24.jpg","https://www.ipdb.org/images/1176/image-25.jpg","https://www.ipdb.org/images/1176/image-26.jpg","https://www.ipdb.org/images/1176/image-27.jpg","https://www.ipdb.org/images/1176/image-14.jpg","https://www.ipdb.org/images/1176/image-28.jpg","https://www.ipdb.org/images/1176/image-29.jpg","https://www.ipdb.org/images/1176/image-30.jpg","https://www.ipdb.org/images/1176/image-31.jpg","https://www.ipdb.org/images/1176/image-33.jpg","https://www.ipdb.org/images/1176/image-32.jpg","https://www.ipdb.org/images/1176/image-34.jpg","https://www.ipdb.org/images/1176/image-35.jpg","https://www.ipdb.org/images/1176/image-36.jpg","https://www.ipdb.org/images/1176/image-37.jpg","https://www.ipdb.org/images/1176/image-38.jpg","https://www.ipdb.org/images/1176/image-39.jpg","https://www.ipdb.org/images/1176/image-40.jpg","https://www.ipdb.org/images/1176/image-41.jpg","https://www.ipdb.org/images/1176/image-42.jpg"]
    ipdb.manufacturer_trade_name
    Williams
    ipdb.marketing_slogans
    "Everything else is left behind!" "Hot Action Pinball!" "Run the light--and get away-at High Speed."
    ipdb.model_number
    541
    ipdb.notable_features
    Flippers (3), Pop bumpers (3), Slingshots (2), Ramp (1), Kick-out hole (1), 3-bank standup targets (5), Spinning targets (3), Left outlane kickback, Multiball. First pinball to play a complete song. First Williams pin game to use alpha-numeric displays. First use of Auto Percentaging in a solid-state game (for replay scores). First Jackpot available only during multiball. First use of broken switch compensation programming. First SS game with operator report. Actual measured weight: 256 lbs (includes legs).
    ipdb.notes
    "High Speed" was the first solid-state pin game to use automatic replay percentaging. An earlier electro-mechanical pin game with this feature was Williams' 1949 'St. Louis'. This game was the first to have a multiball jackpot that would carry-over from game to game. Williams' 1981 'Hyperball' used alpha-numeric displays before High Speed but is a flipperless arcade game, not a pin game. Regarding the theme of this game, Steve Ritchie has said: "It was based on a true story. I was actually chased by the cops at 146 mph in my 1979 Porsche 928." Ritchie credits Larry DeMar with parts of the design, but DeMar isn't credited for design on the playfield, just software. Python Anghelo did the backglass art and Mark Sprenger did all other art. The artwork near the upper right flipper shows insignia on the roofs of the squad cars as A8, W11, and S81. Mark Sprenger told us that this represented the initials and birthdate of his son, as a little gift to him. He also told us that the designer did not want the color green used anywhere on the playfield, calling it bad luck. Mark used green anyway and included for good luck a small four-leaf clover near the top traffic light. With the success of this game, he believes the clover was responsible for "finally breaking the dreaded green curse." Artist Tim Elliott told us that he is the voice of Dispatch (for example, "Roger, 504. Apprehend him!") 'High Speed' is the first of three Williams games that went into production using System 11. All three games have incorrect schematics showing the same error by depicting placement of the flipper end-of-stroke switch on the wrong side of the coil. As far as we know, all games left the factory correctly wired for EOS. Only the schematics were incorrect. No Manual Amendments or Service Bulletins have been found that acknowledge or correct this error. For a correct drawing of EOSS placement, consult the schematic for Williams' 1986 'PIN�BOT' or subsequent Williams games.
    ipdb_rating
    8
    ipdb.toys
    Traffic light on the ramp. Rotating police beacon light on top of the backbox.
    player_count
    4
    production_quantity
    17080
    reward_type
    Replay
    system
    williams-system-11
    technology_generation
    solid-state
    theme
    Police
    theme
    Cops
    theme
    Driving
    theme
    Speeding
    year
    1986