Back Lunar Shot

Edit History

  1. By OPDB
    display_type
    score-reels
    month
    8
    name
    Lunar Shot
    opdb.features
    ["Add-a-ball"]
    opdb_id
    GRBDj-MLBV6
    opdb.images
    [{"type":"backglass","urls":{"large":"https://img.opdb.org/e82049ea-9308-44cd-9a82-e31f832041d0-large.jpg","small":"https://img.opdb.org/e82049ea-9308-44cd-9a82-e31f832041d0-small.jpg","medium":"https://img.opdb.org/e82049ea-9308-44cd-9a82-e31f832041d0-medium.jpg"},"sizes":{"large":{"width":594,"height":663},"small":{"width":224,"height":250},"medium":{"width":573,"height":640}},"title":"Backglass","primary":true}]
    player_count
    1
    reward_type
    Add-a-Ball
    technology_generation
    electromechanical
    year
    1967
  2. By IPDB
    credit
    Norm Clark — Design
    credit
    Art Stenholm — Art
    gameplay_feature
    Slingshots ×2
    gameplay_feature
    Pop Bumpers ×4
    gameplay_feature
    Flippers ×2
    gameplay_feature
    Passive Bumpers
    gameplay_feature
    Skill Shot
    gameplay_feature
    Standup Targets ×7
    ipdb.corporate_entity_name
    Williams Electronics, Incorporated
    ipdb_id
    1501
    ipdb.image_urls
    ["https://www.ipdb.org/images/1501/image-1.jpg","https://www.ipdb.org/images/1501/image-2.jpg","https://www.ipdb.org/images/1501/image-3.jpg","https://www.ipdb.org/images/1501/image-4.jpg","https://www.ipdb.org/images/1501/image-5.jpg","https://www.ipdb.org/images/1501/image-6.jpg","https://www.ipdb.org/images/1501/image-7.jpg","https://www.ipdb.org/images/1501/image-8.jpg","https://www.ipdb.org/images/1501/image-9.jpg","https://www.ipdb.org/images/1501/image-10.jpg","https://www.ipdb.org/images/1501/image-11.jpg","https://www.ipdb.org/images/1501/image-12.jpg","https://www.ipdb.org/images/1501/image-13.jpg","https://www.ipdb.org/images/1501/image-14.jpg","https://www.ipdb.org/images/1501/image-15.jpg","https://www.ipdb.org/images/1501/image-16.jpg","https://www.ipdb.org/images/1501/image-17.jpg","https://www.ipdb.org/images/1501/image-18.jpg","https://www.ipdb.org/images/1501/image-23.jpg","https://www.ipdb.org/images/1501/image-24.jpg","https://www.ipdb.org/images/1501/image-22.jpg","https://www.ipdb.org/images/1501/image-27.jpg","https://www.ipdb.org/images/1501/image-26.jpg","https://www.ipdb.org/images/1501/image-21.jpg","https://www.ipdb.org/images/1501/image-29.jpg","https://www.ipdb.org/images/1501/image-28.jpg","https://www.ipdb.org/images/1501/image-19.jpg"]
    ipdb.manufacturer_trade_name
    Williams
    ipdb.model_number
    352
    ipdb.notable_features
    Flippers (2), Pop bumpers (4), Passive bumper (1), Slingshots (2), Standup targets (7), Right outlane ball return gate. A vertical row of rollover buttons allows skillshot to top playfield target. Backbox animation (bagatelle). Maximum displayed point score is 9,999 points. The operator uses the add-a-ball adjustment switch to select the mode of play: � Regular play - add-a-ball unit counts up to 9 balls. � 5-ball play - no extra balls. � 7-ball play - no extra balls.
    ipdb.notes
    Game is a version of Williams' 1967 'Blast Off' produced for Italy but, unlike Gottlieb's exports to Italy during this time, the outhole has no kickup mechanism to shoot extra balls upwards through the flippers, as was typical for Italian games.
    month
    8
    player_count
    1
    reward_type
    Add-a-Ball
    technology_generation
    electromechanical
    theme
    Outer Space
    year
    1967