Back South Pacific

Edit History

  1. By OPDB
    display_type
    backglass-lights
    month
    2
    name
    South Pacific
    opdb_id
    Gr1JJ-MDEXl
    opdb.images
    [{"type":"backglass","urls":{"large":"https://img.opdb.org/bfdbbeb1-df1f-4769-9a8a-60d987ece173-large.jpg","small":"https://img.opdb.org/bfdbbeb1-df1f-4769-9a8a-60d987ece173-small.jpg","medium":"https://img.opdb.org/bfdbbeb1-df1f-4769-9a8a-60d987ece173-medium.jpg"},"sizes":{"large":{"width":700,"height":741},"small":{"width":236,"height":250},"medium":{"width":605,"height":640}},"title":"Backglass","primary":true}]
    player_count
    1
    technology_generation
    electromechanical
    year
    1950
  2. By IPDB
    credit
    Harvey Heiss — Design
    gameplay_feature
    Impulse Flippers ×2
    gameplay_feature
    Kick-Out Holes ×10
    ipdb.corporate_entity_name
    Genco Manufacturing Company
    ipdb_id
    2245
    ipdb.image_urls
    ["https://www.ipdb.org/images/2245/image-1.jpg","https://www.ipdb.org/images/2245/image-2.jpg","https://www.ipdb.org/images/2245/image-3.jpg","https://www.ipdb.org/images/2245/image-4.jpg","https://www.ipdb.org/images/2245/image-5.jpg","https://www.ipdb.org/images/2245/image-6.jpg","https://www.ipdb.org/images/2245/image-7.jpg","https://www.ipdb.org/images/2245/image-8.jpg","https://www.ipdb.org/images/2245/image-9.jpg","https://www.ipdb.org/images/2245/image-10.jpg","https://www.ipdb.org/images/2245/image-11.jpg","https://www.ipdb.org/images/2245/image-12.jpg","https://www.ipdb.org/images/2245/image-13.jpg","https://www.ipdb.org/images/2245/image-14.jpg","https://www.ipdb.org/images/2245/image-15.jpg","https://www.ipdb.org/images/2245/image-16.jpg","https://www.ipdb.org/images/2245/image-17.jpg","https://www.ipdb.org/images/2245/image-18.jpg","https://www.ipdb.org/images/2245/image-19.jpg","https://www.ipdb.org/images/2245/image-20.jpg","https://www.ipdb.org/images/2245/image-21.jpg","https://www.ipdb.org/images/2245/image-22.jpg","https://www.ipdb.org/images/2245/image-23.jpg","https://www.ipdb.org/images/2245/image-24.jpg"]
    ipdb.notable_features
    Impulse flippers (2), Kick-out holes (10). There are ten kick-out holes spanning the playfield from the upper left to the lower right, numbered 1 through 10. The kick-out alignment allows passing of the ball all the way up the line from 10 to 1, but actual game play gives various results, often dependent on the strength or alignment of the kicking rod. This randomness may have been an expected factor of game design. The plastic ring around each kick-out hole will light up from underneath once a ball lands in the hole, to show which holes have been achieved. Top rollover scores the nearby lit numbered insert. Left side lane scores 1-2-3. Right side lane scores 4-5-6. One replay awarded for lighting holes 1-7, two more for 1-8, three more for 1-9, and four more for 1-10. These awards are cumulative such that if 1-5 and 7-10 are lit, then 6 is achieved, 10 replays are awarded all at once.
    ipdb.notes
    This game has the similar playfield layout as Genco's 1950 'Mercury' and Genco's 1950 'Rocket' but with an extra switch between the flippers and no pop bumper. The red bumper near hole #1 is not a flipper and does not move. Production start date: 02/20/50 Production end date: 04/15/50
    month
    2
    player_count
    1
    production_quantity
    2002
    reward_type
    Replay
    technology_generation
    electromechanical
    theme
    Girls
    theme
    Water
    theme
    Beaches
    theme
    Women
    theme
    World Places
    year
    1950