Back Subway

Edit History

  1. By OPDB
    display_type
    score-reels
    month
    10
    name
    Subway
    opdb.features
    ["Add-a-ball"]
    opdb_id
    GrEQy-MwN12
    opdb.images
    [{"type":"backglass","urls":{"large":"https://img.opdb.org/719cd73f-0d08-4c28-b912-a64dcf323d1f-large.jpg","small":"https://img.opdb.org/719cd73f-0d08-4c28-b912-a64dcf323d1f-small.jpg","medium":"https://img.opdb.org/719cd73f-0d08-4c28-b912-a64dcf323d1f-medium.jpg"},"sizes":{"large":{"width":800,"height":600},"small":{"width":250,"height":188},"medium":{"width":640,"height":480}},"title":"Backglass","primary":false},{"type":"backglass","urls":{"large":"https://img.opdb.org/5c8e75c3-22d8-4457-9a16-a74834783b3c-large.jpg","small":"https://img.opdb.org/5c8e75c3-22d8-4457-9a16-a74834783b3c-small.jpg","medium":"https://img.opdb.org/5c8e75c3-22d8-4457-9a16-a74834783b3c-medium.jpg"},"sizes":{"large":{"width":792,"height":862},"small":{"width":230,"height":250},"medium":{"width":588,"height":640}},"title":null,"primary":true},{"type":"playfield","urls":{"large":"https://img.opdb.org/d635a769-9bb2-48ab-8e99-ea759a47556f-large.jpg","small":"https://img.opdb.org/d635a769-9bb2-48ab-8e99-ea759a47556f-small.jpg","medium":"https://img.opdb.org/d635a769-9bb2-48ab-8e99-ea759a47556f-medium.jpg"},"sizes":{"large":{"width":792,"height":921},"small":{"width":215,"height":250},"medium":{"width":551,"height":640}},"title":null,"primary":true}]
    player_count
    1
    reward_type
    Add-a-Ball
    technology_generation
    electromechanical
    year
    1966
  2. By IPDB
    credit
    Ed Krynski — Design
    credit
    Art Stenholm — Art
    gameplay_feature
    Slingshots ×2
    gameplay_feature
    Pop Bumpers ×4
    gameplay_feature
    Flippers ×2
    gameplay_feature
    Passive Bumpers ×2
    gameplay_feature
    Rollunders
    gameplay_feature
    Standup Targets ×3
    ipdb.corporate_entity_name
    D. Gottlieb & Company
    ipdb_id
    4777
    ipdb.image_urls
    ["https://www.ipdb.org/images/4777/image-1.jpg","https://www.ipdb.org/images/4777/image-2.jpg","https://www.ipdb.org/images/4777/image-4.jpg"]
    ipdb.manufacturer_trade_name
    Gottlieb
    ipdb.model_number
    228it
    ipdb.notable_features
    Flippers (2), Pop bumpers (4), Passive bumpers (2), Slingshots (2), Standup targets (3), Rollunder (1). Mechanical backbox animation (subway doors open). Wide flipper gap.
    ipdb.notes
    This is the Italian model of the US game Gottlieb's 1966 'Subway'. Subway and its replay version, Gottlieb's 1966 'Cross Town', were the last Gottlieb games to have the manual ball-lift. It was not uncommon for local operators to modify games for 5-digit scoring. Most often, the new digit was a fake "0" but in some cases they added a real counter.
    month
    10
    player_count
    1
    technology_generation
    electromechanical
    theme
    City Living
    year
    1966