Back Super Jumbo

Edit History

  1. By OPDB
    display_type
    score-reels
    month
    10
    name
    Super Jumbo
    opdb_id
    GrX36-M7Zew
    opdb.images
    [{"type":"backglass","urls":{"large":"https://img.opdb.org/f64d0919-0597-4a77-ba2a-0110f946a473-large.jpg","small":"https://img.opdb.org/f64d0919-0597-4a77-ba2a-0110f946a473-small.jpg","medium":"https://img.opdb.org/f64d0919-0597-4a77-ba2a-0110f946a473-medium.jpg"},"sizes":{"large":{"width":813,"height":600},"small":{"width":250,"height":185},"medium":{"width":640,"height":472}},"title":"Backglass","primary":true}]
    player_count
    4
    technology_generation
    electromechanical
    year
    1954
  2. By IPDB
    credit
    Wayne Neyens — Design
    credit
    Roy Parker — Art
    gameplay_feature
    Slingshots ×2
    gameplay_feature
    Standup Targets
    gameplay_feature
    Flippers ×2
    gameplay_feature
    Pop Bumpers ×4
    ipdb.corporate_entity_name
    D. Gottlieb & Company
    ipdb_id
    2434
    ipdb.image_urls
    ["https://www.ipdb.org/images/2434/2434f1.jpg","https://www.ipdb.org/images/2434/2434f2.jpg","https://www.ipdb.org/images/2434/2434f3.jpg","https://www.ipdb.org/images/2434/2434f4.jpg","https://www.ipdb.org/images/2434/image-1.jpg","https://www.ipdb.org/images/2434/image-2.jpg","https://www.ipdb.org/images/2434/image-3.jpg","https://www.ipdb.org/images/2434/image-4.jpg","https://www.ipdb.org/images/2434/image-5.jpg","https://www.ipdb.org/images/2434/image-6.jpg","https://www.ipdb.org/images/2434/image-7.jpg","https://www.ipdb.org/images/2434/image-8.jpg","https://www.ipdb.org/images/2434/image-9.jpg","https://www.ipdb.org/images/2434/image-10.jpg","https://www.ipdb.org/images/2434/image-11.jpg","https://www.ipdb.org/images/2434/image-12.jpg","https://www.ipdb.org/images/2434/image-13.jpg","https://www.ipdb.org/images/2434/image-14.jpg","https://www.ipdb.org/images/2434/image-21.jpg","https://www.ipdb.org/images/2434/image-22.jpg","https://www.ipdb.org/images/2434/image-15.jpg","https://www.ipdb.org/images/2434/image-16.jpg","https://www.ipdb.org/images/2434/image-17.jpg","https://www.ipdb.org/images/2434/image-18.jpg","https://www.ipdb.org/images/2434/image-19.jpg","https://www.ipdb.org/images/2434/image-31.jpg","https://www.ipdb.org/images/2434/image-32.jpg","https://www.ipdb.org/images/2434/image-33.jpg","https://www.ipdb.org/images/2434/image-20.jpg","https://www.ipdb.org/images/2434/image-23.jpg","https://www.ipdb.org/images/2434/image-24.jpg","https://www.ipdb.org/images/2434/image-29.jpg","https://www.ipdb.org/images/2434/image-28.jpg","https://www.ipdb.org/images/2434/image-30.jpg","https://www.ipdb.org/images/2434/image-25.jpg","https://www.ipdb.org/images/2434/image-26.jpg","https://www.ipdb.org/images/2434/image-27.jpg","https://www.ipdb.org/images/2434/image-A25.jpg","https://www.ipdb.org/images/2434/image-A26.jpg"]
    ipdb.manufacturer_trade_name
    Gottlieb
    ipdb.marketing_slogans
    "It's More Fun to Compete (first time used)"
    ipdb.model_number
    94
    ipdb.notable_features
    10 cents per play. Flippers (2), Pop bumpers (4), Slingshots (2), Standup target (1). 3-, 4-, or 5-ball play. Triple match feature. A fluorescent lamp mounted underneath the lockdown bar lights the coin door area. Maximum displayed point score is 999 points per player. Replay wheel maximum: 26 Sound: 2 bells, knocker.
    ipdb.notes
    'Super Jumbo' was first production multiple-player EM flipper pinball machine and the first game from this manufacturer to use rotating scoring drums rather than lighted (bulb) scoring. Earlier, a 2-player Gottlieb flipper game was made but apparently not produced, Gottlieb's 1952 'Twin Hockey'. There were earlier multiple-player EM pinball games but they were flipperless. For examples, the 4-player Bally's 1936 'Multiple' had no backbox but all players inserted their coins then each played a single ball onto the same playfield. The 4-player Chicago Coin's 1952 'Derby' tallied each player's score separately on the backbox and had four small playfields, one for each player. The 2-player Stoner's 1936 'Hold 'Em' had one playfield for both players, and players would shoot balls alternately, with their scores tallied separately on the backglass.
    month
    10
    player_count
    4
    production_quantity
    500
    reward_type
    Replay
    technology_generation
    electromechanical
    theme
    Circus
    theme
    Happiness
    year
    1954