Back The Fiery End of Obsidian High

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  1. By Flipcommons Catalog

    The volcano structure holds locked balls and ejects them upward via its VUK, so it classifies as a ball-holding toy.

    gameplay_feature
    Gameplay feature
    Ball-Holding Toys
    Pinside https://pinside.com/pinball/forum/topic/volcano-blast/page/3 (in the builder's own post)
    From there, it can either be fired upwards to "erupt" via the VUK, or that repurposed kickback mech pushes it out of the VUK and into the volcano tunnel scoop
  2. By Flipcommons Catalog
    gameplay_feature
    Gameplay feature
    Shaker Motors
    Pinside https://pinside.com/pinball/forum/topic/volcano-blast/page/3 (in the builder's own post)
    the four remaining drivers are used for the Start and Extra Ball button lights, the knocker, and the shaker motor
  3. By Flipcommons Catalog
    gameplay_feature
    Gameplay feature
    Knockers
    Pinside https://pinside.com/pinball/forum/topic/volcano-blast/page/3 (in the builder's own post)
    the four remaining drivers are used for the Start and Extra Ball button lights, the knocker, and the shaker motor
  4. By Flipcommons Catalog
    gameplay_feature
    Gameplay feature
    Auto-Launch
    Pinside https://pinside.com/pinball/forum/topic/volcano-blast/page/2 (in the builder's own post)
    the autolauncher fork holds the ball and would physically conflict
  5. By Flipcommons Catalog
    gameplay_feature
    Gameplay feature
    Orbits
    Pinside https://pinside.com/pinball/forum/topic/volcano-blast/page/3 (in the builder's own post)
    In the top right (top left in the wiring photo, of course), there is a skill shot drop hole in the outer orbit.
  6. By Flipcommons Catalog
    gameplay_feature
    Gameplay feature
    Skill Shot
    Pinside https://pinside.com/pinball/forum/topic/volcano-blast/page/3 (in the builder's own post)
    In the top right (top left in the wiring photo, of course), there is a skill shot drop hole in the outer orbit.
  7. By Flipcommons Catalog
    gameplay_feature
    Gameplay feature
    Multiball
    Pinside https://pinside.com/pinball/forum/topic/volcano-blast/page/4 (in the builder's own post)
    Not only is it a lot more fun to shoot the elevated loop, there's also the satisfaction of a fully-working lift ramp here as well. I can't wait to start locking balls in the tunnel under the ramp! [...] 3 locks start multiball
  8. By Flipcommons Catalog
    gameplay_feature
    Gameplay feature
    Ball Locks
    Pinside https://pinside.com/pinball/forum/topic/volcano-blast/page/4 (in the builder's own post)
    Not only is it a lot more fun to shoot the elevated loop, there's also the satisfaction of a fully-working lift ramp here as well. I can't wait to start locking balls in the tunnel under the ramp!
  9. By Flipcommons Catalog
    gameplay_feature
    Gameplay feature
    Moving Ramps
    Pinside https://pinside.com/pinball/forum/topic/volcano-blast/page/4 (in the builder's own post)
    Not only is it a lot more fun to shoot the elevated loop, there's also the satisfaction of a fully-working lift ramp here as well. I can't wait to start locking balls in the tunnel under the ramp!
  10. By Flipcommons Catalog
    gameplay_feature
    Gameplay feature
    Ramp Diverters
    Pinside https://pinside.com/pinball/forum/topic/volcano-blast/page/3 (in the builder's own post)
    the ramp diverters and outhole kicker, which are mounted topside
  11. By Flipcommons Catalog
    gameplay_feature
    Gameplay feature
    Ramps
    Pinside https://pinside.com/pinball/forum/topic/volcano-blast/page/4 (in the builder's own post)
    With the hallway ramps on both sides in place (more or less), the diverters can finally become useful.
  12. By Flipcommons Catalog
    gameplay_feature
    Gameplay feature
    Subways
    Pinside https://pinside.com/pinball/forum/topic/volcano-blast/page/3 (in the builder's own post)
    Yes, there are a couple of subway branches.
  13. By Flipcommons Catalog
    gameplay_feature
    Gameplay feature
    Scoops
    Pinside https://pinside.com/pinball/forum/topic/volcano-blast/page/3 (in the builder's own post)
    into the volcano tunnel scoop (also hittable from the playfield, to the right of the ramp), where it makes its way down the longer bent subway and eventually emerges from the left scoop
  14. By Flipcommons Catalog
    gameplay_feature
    Gameplay feature
    Vertical Up-Kickers
    Pinside https://pinside.com/pinball/forum/topic/volcano-blast/page/3 (in the builder's own post)
    From there, it can either be fired upwards to "erupt" via the VUK, or that repurposed kickback mech pushes it out of the VUK and into the volcano tunnel scoop
  15. By Flipcommons Catalog
    gameplay_feature
    Gameplay feature
    Standup Targets
    Pinside https://pinside.com/pinball/forum/topic/volcano-blast/page/4 (in the builder's own post)
    The light bulbs pictured in this scene sync with the standup target inserts on the playfield.
  16. By Flipcommons Catalog
    gameplay_feature
    Gameplay feature
    Drop Targets
    Pinside https://pinside.com/pinball/forum/topic/volcano-blast/page/3 (in the builder's own post)
    How did my five-volt microcontrollers and drop target optos manage to survive the unstoppable onslaught of a twelve-volt assault?
  17. By Flipcommons Catalog
    gameplay_feature
    Gameplay feature
    Slingshots
    Pinside https://pinside.com/pinball/forum/topic/volcano-blast/page/3 (in the builder's own post)
    Flippers, slingshots, and bumpers work (might need to double check an issue with the top two jets though)
  18. By Flipcommons Catalog
    gameplay_feature
    Gameplay feature
    Jet Bumpers
    Pinside https://pinside.com/pinball/forum/topic/volcano-blast/page/3 (in the builder's own post)
    Flippers, slingshots, and bumpers work (might need to double check an issue with the top two jets though)
  19. By Flipcommons Catalog
    gameplay_feature
    Gameplay feature
    Flippers
    Count
    3
    Pinside https://pinside.com/pinball/forum/topic/volcano-blast/page/3 (in the builder's own post)
    Aside from the flipper switches - which get wired back up to the three flipper drivers on the playfield - everything in the cabinet is controlled by the final aux solenoid driver board.
  20. By Flipcommons Catalog
    theme
    Theme
    Time Travel
    Pinside https://pinside.com/pinball/forum/topic/volcano-blast (in the builder's own post)
    Canonically, there could have been any number of time loops between morning and apocalypse, but the game will depict three, one for each anti-volcano plan.
  21. By Flipcommons Catalog

    The school is the titular Obsidian High; the characters are its students.

    theme
    Theme
    High School
    Pinside https://pinside.com/pinball/forum/topic/volcano-blast (in the builder's own post)
    So each of them has a plan to try to save the school from the volcano using various strategies, supplies, and magical abilities.
    Pinside https://pinside.com/pinball/forum/topic/volcano-blast/page/4 (in the builder's own post)
    a vertical airball shield featuring classmate Katashi who is just now realizing he's not getting the calm day of studying he expected
  22. By Flipcommons Catalog
    theme
    Theme
    Magic
    Obsidian High https://obsidianhigh.com/
    a tale of magic, heroism, and despair
    Pinside https://pinside.com/pinball/forum/topic/volcano-blast/page/4 (in the builder's own post)
    illustrations of the moments that each main character's magic powers awaken
  23. By Flipcommons Catalog
    theme
    Theme
    Volcanoes
    Pinside https://pinside.com/pinball/forum/topic/volcano-blast (in the builder's own post)
    So each of them has a plan to try to save the school from the volcano using various strategies, supplies, and magical abilities.
  24. By Flipcommons Catalog
    theme
    Theme
    Anime
    Pinside https://pinside.com/pinball/forum/topic/volcano-blast (in the builder's own post)
    The new design, art, and story will be heavily anime-inspired.
  25. By Flipcommons Catalog
    cabinet
    Floor
    Pinside https://pinside.com/pinball/forum/topic/volcano-blast/page/2 (in the builder's own post)
    Tomorrow I will be bracing the cabinet with 90-degree corner brackets and standard leg plates, assembling the neck and attaching it to the lower cab, and most likely test-fitting it with legs and trim.
  26. By Flipcommons Catalog
    display_type
    LCD Screen
    Pinside https://pinside.com/pinball/forum/topic/volcano-blast/page/2 (in the builder's own post)
    27" monitors. [...] I do think this JJP-size screen will catch a lot of eyes once it's showing off visual novel art and anime girls.
  27. By Flipcommons Catalog
    technology_subgeneration
    PC-Based
    Pinside https://pinside.com/pinball/forum/topic/volcano-blast/page/3 (in the builder's own post)
    this relay was connected to one of the ATX 5v lines, so when the computer comes on, so does the playfield
  28. By Flipcommons Catalog
    technology_generation
    Solid State
    Pinside https://pinside.com/pinball/forum/topic/volcano-blast/page/2 (in the builder's own post)
    The Teensy has a built-in USB board, which straightforwardly solves upstream communication to and from the PC with code I can directly reuse from UT.
  29. By Flipcommons Catalog
    game_format
    Pinball
    Pinside https://pinside.com/pinball/forum/topic/volcano-blast (in the builder's own post)
    Back in 2008, I really wanted to build a pinball machine, and a significant lack of knowledge and funding didn't stop me from trying.
  30. By Flipcommons Catalog

    The builder posts as Elliemechanical; the footer of her own site, obsidianhigh.com, names her Ellie Corcoran.

    credit
    Person
    Ellie Corcoran
    Role
    Sound
    Pinside https://pinside.com/pinball/forum/topic/volcano-blast/page/4 (in the builder's own post)
    here's a look at a handful of sound effects as well as some VERY Sys11-esque bonus counting. I'm going to spend more time on SFX this week
  31. By Flipcommons Catalog

    The builder posts as Elliemechanical; the footer of her own site, obsidianhigh.com, names her Ellie Corcoran.

    credit
    Person
    Ellie Corcoran
    Role
    Mechanics
    Pinside https://pinside.com/pinball/forum/topic/volcano-blast (in the builder's own post)
    I'm fairly confident I can engineer a hidden ramp to accomplish the same task
  32. By Flipcommons Catalog

    The builder posts as Elliemechanical; the footer of her own site, obsidianhigh.com, names her Ellie Corcoran.

    credit
    Person
    Ellie Corcoran
    Role
    Software
    Pinside https://pinside.com/pinball/forum/topic/volcano-blast/page/3 (in the builder's own post)
    immediately wrote up some basic firmware to at least let me test out the new flippers
  33. By Flipcommons Catalog

    The builder posts as Elliemechanical; the footer of her own site, obsidianhigh.com, names her Ellie Corcoran.

    credit
    Person
    Ellie Corcoran
    Role
    Art
    Pinside https://pinside.com/pinball/forum/topic/volcano-blast/page/4 (in the builder's own post)
    I drew everything here except the hair and uniforms of the three main characters
  34. By Flipcommons Catalog

    The builder posts as Elliemechanical; the footer of her own site, obsidianhigh.com, names her Ellie Corcoran.

    credit
    Person
    Ellie Corcoran
    Role
    Design
    Pinside https://pinside.com/pinball/forum/topic/volcano-blast (in the builder's own post)
    Tweaked my design a bit last night and will be doing more tonight.
  35. By Flipcommons Catalog

    The builder posts as Elliemechanical; her own site, obsidianhigh.com, names her Ellie Corcoran. The story the game adapts is her own work.

    credit
    Person
    Ellie Corcoran
    Role
    Concept
    Obsidian High https://obsidianhigh.com/
    THE FIERY END OF OBSIDIAN HIGH copyright © 2019-2025 by Ellie Corcoran.
  36. By Flipcommons Catalog
    corporate_entity
    UP Pinball Collective
    name
    The Fiery End of Obsidian High
    production_year
    2026
    slug
    the-fiery-end-of-obsidian-high
    status
    active
    title
    The Fiery End of Obsidian High